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pbr Posts

Posts tagged: pbr

The Hidden Costs of Material Graphs

By Ben Houston, 4 Minutes Read, 2023-05-30

Graph-based materials, while innovative and flexible, pose significant costs for run-time dynamic loading in Web and Games. We delve into these costs and propose alternative solutions.

Tags: computer-graphics, standards, pbr, gltf

The Evolving Khronos glTF PBR Material

By Ben Houston, 4 Minutes Read, 2022-10-25

Understand the background and potential future of the evolving Khronos glTF PBR material definition.

Tags: computer-graphics, gltf, standards, pbr

Extending Wavefront OBJ MTL Material Definition for Physically-Based Rendering

By Ben Houston, 2 Minutes Read, 2015-05-06

With Physically-based Rendering (PBR) becoming the new standard, we need a simple standard interchange format.

Tags: computer-graphics, obj, standards, pbr